This is the tutorial submission for MSU's CAS 117 2D Platformer.

I plan to make my own music as well as creating some really cool levels with the provided prefabs. I think there's a lot of great content provided to be able to make some pretty sophisticated levels.

Created by: Collin Jones

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jones717-macOS.app.zip 38 MB
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jones717-windows.zip 30 MB

Comments

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Your modifications seem to be headed in the right direction! I'm really looking forward to hearing your custom music - that's always a very significant change and can add some great ambiance to existing assets.

The best advice that I can give you in terms of level design would be to make sure that each level has some sort of unique identifier. New types of challenges, enemies, obstacles, or powerups can massively help with this. Putting some time into playtesting and differentiating your levels (to figure out, from a player's perspective, how the level plays) can also give you some direction in how to design things.

Good luck!