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Your modifications seem to be headed in the right direction! I'm really looking forward to hearing your custom music - that's always a very significant change and can add some great ambiance to existing assets.

The best advice that I can give you in terms of level design would be to make sure that each level has some sort of unique identifier. New types of challenges, enemies, obstacles, or powerups can massively help with this. Putting some time into playtesting and differentiating your levels (to figure out, from a player's perspective, how the level plays) can also give you some direction in how to design things.

Good luck!